How to Be a Design Student (and How to Teach Them)

How to Be a Design Student (and How to Teach Them)

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SKU: 9781797222295
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Description

Designer, artist, and educator Mitch Goldstein's experience as student and teacher gives guidance and inspiration to help students get the most out of design school.

Life as a design student is filled with questions. Rochester Institute of Technology Associate Professor of Design Mitch Goldstein has many answers, shared in clear, clever, and sage advice that is helpful for students at any level of their education, as well as anyone thinking about attending design school and wondering what it's really all about.

For design students and art professionals, Goldstein is a brilliant resource for real-world thoughts about design school and creative practice. Drawing on 16 years of teaching design and his popular "Dear Design Student" Twitter project, Goldstein explores all aspects of how to get the most out of the school experience, and beyond as a creative professional.

From collaboration and critiques to practice and process, this is an inspiring roadmap for design students as well as a valuable guide for design professors to help them understand how to shape curriculum from a student’s perspective and better the collaborative experience.

Goldstein's insightful essays cover such topics as:

  • Why go to design school
  • What actually happens in your classes during your time at design school
  • What kind of assignments you can expect
  • How critiques work
  • What you're actually expected to do on a daily basis
  • How to translate ideas into paying client projects
  • How to make things that will get you a job
  • And much more

Mitch Goldstein is a designer, artist, educator, and author based in upstate New York. He is an Associate Professor at Rochester Institute of Technology, where he teaches in the College of Art and Design. He has written about design education for years, with articles published in Communication Arts, Adobe 99U, and AIGA.“Throw away all your assumptions and dive into this book. Even if you’re not sure about design school — or any creative or craft-focused major — this is a must-read. This book has me wishing I could go to college all over again. A must-have playbook for prospective and current design students and teachers.”
–Jaime Derringer, Founder, Design Milk“One of the things I regret most in life is that I didn’t have Mitch Goldstein as a teacher. With the benefit of his wisdom, wit, and warmth, there’s no telling what I would have been able to accomplish. The good news is that — thanks to this book — all of us can gain from his insight and the joy of knowing that there’s still plenty left to do.”
– Michael Bierut, Designer and educator“This must-read list of actualized considerations will prepare the student, challenge the educator and enlighten the parent in us all. Ready your mind to hear from a seasoned and perpetually curious design educator with the tone of a caring, introspective and observant mentor that has your best interest at heart.”
– David Jon Walker, MFA candidate, Yale School of Art“It’s true, there is skill to the practice of being a student, but it is often forgotten amid concerns of getting a job and other goals of post-graduation. “How To Be A Design Student” is an invitation to learn how to fuel your creative practice as a design student and keep it fueled as a working professional.”
– Meena Khalili, Faculty, School of Visual Art and Design, University of South Carolina“With his signature wisdom and wit, Mitch Goldstein offers a generous examination of design education from both the students’ and teachers’ points of view. His insights go a long way to remove apprehension and ease misunderstandings in design education.”
– Nancy Skolos and Thomas Wedell, Faculty, Rhode Island School of Design

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Dimensions 0.65 × 5.55 × 8 in
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illustration, drawing, julia cameron, design books, design thinking, typography, DES007000, gifts for graphic design students, design education, debbie millman, EDU042000, graphic design books for college students, design school books, teaching design, Austin Kleon, Steven Heller